![]() ![]() ![]() The viewport compositor is based on the realtime compositor which will fully replace the CPU compositor by Blender 4.0. ![]() Here are the nodes ported for the 3.6 release: Not content with adding the biggest feature in Blender in a couple of years or so, the Geometry Nodes team also added an "Index of Nearest" node which is a fundamental for a lot of simulation applications, as well as making several massive performance increases.įirst introduced in Blender 3.5, the game-changing Viewport Compositor continues it's steady road to parity with the traditional compositor thanks to the diligent efforts of it's main developer, Omar Emara. The undoubted star of this release is Geometry Nodes, with the addition of a new feature setting up the stage for the next step in the evolution of the module, and Blender in general: Simulations! Better Simu-late than never Here is a look at the key features (and then some) that stood out to us in this newest release, but it's highly recommended to check out the release notes and the release overview for a full picture of all the awesome new features available now at our fingertips! 1. Also, as the final release the series, it sets the stage for the massive 4.0 release to come at the end of the year, all while being an LTS version maintained for two more years. It's bigger, better, and more impressive than ever.īlender 3.6 LTS marks the end of the venerable 3.X series, which has revitalized Blender with its incredible development pace and bombastic new features. Blender 3.6 LTS is finally here, standing tall at the tail end of the 3.X series, showcasing its innovation and maturity. A new Blender version is out! The penultimate release of the year has dropped, and as usual, it is jam packed with the traditional Blender greatness we've come to expect from the Blender Institute and the contributors at large. ![]()
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