![]() Weapons are fun to use and I have a Bloodborne-ish feeling when you awaken or transform them, and another thing I love is the Armor sets evolution, from balanced to human or kemono. Kemonos are very well designed creatures, fun to hunt. What I'm loving the most is its Japanese setting and influence overall, even in smaller details. It may not be as polished as the Capcom counterpart (only played World/Iceborne), but it has much more variety in monsters (too many dragons/lizards in MH) and bigger (but fewer) regions, which is better for me. Some may say it's a MH clone, but for me it's a Hunting Game it's like saying KOF is a SF clone because it has punches and kicks. 2nd run with bow type character, will do a 3rd later to try the cannon. Some may say it's a MH clone, but I had a blast with Wild Hearts. Although it will take some time, defeating the Golden Tempest in Wild Hearts will be one of the greatest triumphs players can obtain.I had a blast with Wild Hearts. Bulwark Karakuri is the best Karakuri to take shelter against the Golden Tempest, and making use of the wide variety of Karakuri in Wild Hearts will be the difference between victory and death. In terms of Karakuri, the Celestial Cannon Karakuri can save the day by dealing damage from afar. Lastly, the diversity of the Karakuri Staff means room for players to think on their feet and turn the battle in their favor. ![]() The Cannon allows players to keep their distance and pound on the Golden Tempest. ![]() The Claw Blade lets players dive around the Kemono, moving fast and staying high. Speaking of weapons, the producers have listed three in their video that they consider the best to use in Wild Hearts against the Golden Tempest. Multiplayer is useful in keeping the Kemono's attention while other players strike at it with some of Wild Hearts' powerful endgame weapons. Most attacks against the Golden Tempest should be ranged, taking shelter behind Karakuri whenever possible. ![]()
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